![]() It was, however, a nice gesture on the part of the designers to create a more "modern" look but I'd be willing to bet I'm not the only CRPG fan to ignore it for the tried and true, especially in this series. Yes, MM7 does support 3Dfx acceleration but I found myself not being overly impressed by that aspect - playing in good old-fashioned software mode conveyed a strong sense of belonging, at least to me. Just don't expect great leaps forward in the technicalities of gameplay (maybe a good thing - why fix it if it isn't broken?) or graphics. If you liked Might and Magic VI: The Mandate of Heaven (MM6), chances are you'll almost certainly love MM7. The connectivity between the two series is just plain awesome and it's nice to pick up in a fantasy gaming world where you really know the back story and can care about the characters and kingdom you are compelled to fight for and save. As a fan, no, actually an addict, of the Might and Magic and Heroes of Might and Magic series for more years than I care to count, the release of Might and Magic VII: For Blood and Honor (MM7) so soon after the last installments of both series was definitely appreciated.
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